Andrew McLauthlin DENVER, CO

SOFTWARE ENGINEER & ARCHITECT

Andrew McLauthlin

Software engineer and architect in the Denver area. I spend my days on geolocation research at GeoSol Research, and my nights building games and small tools, and occasionally writing science fiction.

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Moonrise book cover

Moonrise

Hard science fiction, co-written with Amit Chandra. Nine linked stories tracing humanity's expansion off Earth across roughly a century.

Illumi-Nations

A roguelite survival game about pushing back the darkness. Start a campfire, grow it into a settlement, and push light toward the Abyss.

Typist

A typing game for learning typists, with eight modes from single words to marathon and mirrored typing. Paragraph mode generates practice text on whatever topic you pick, and scores go to global leaderboards.

Roguechess

A roguelike chess game. Start with a king and two recruits, take land from three rival kingdoms, and grow your pieces into a fairy-chess army, or into the standard pieces under classic rules. Held arenas pose mate-in-N puzzles for gold.

Crossword

A diagramless crossword player built on the .puz puzzle format, where the grid shape is part of what you have to work out.

ShotHero

In-browser accuracy and precision analysis for paper shooting targets. Mark your point of aim and each hole for group and aggregate statistics. Everything runs client-side, so the image never leaves your device.

Family Atlas

Genealogy visualization. A GEDCOM export becomes maps of where a family was born, married, moved, and died, over historical borders that change with the date, plus tree, lineage, and lifespan views.

Recipes screenshot

Recipes

A shared family cookbook. Browsing and reading are open to anyone; signing in gates writes only.

Reading screenshot

Reading

What I have read and what I would recommend, tracked in a library app I built for EPUBs, series, and e-reader sync.

GeoSol Research

Day work: geolocation research and software. TDOA and FDOA surfaces, RF propagation, terrain analysis, and tracking.

I have degrees in computer science, engineering physics, electrical engineering, and artificial intelligence / robotics. I am deeply curious and tend to follow ideas further than is strictly reasonable, which is where most of the things on this page came from.